Marines


Brute Krulak Center for Innovation & Future Warfare

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Marine Corps University
Quantico, Virginia
Road to the Commandant's Cup

Stay tuned for updates on the Road to the Commandant's Cup 2027!

Wargaming cloud

The Marine Corps University's Wargaming Cloud capability provides tactical, operational, and strategic digital wargames across a wide range of historical and modern scenarios. The Cloud environment allows users to access these wargames from their personal devices on any network outside of MCEN. Below is the list of digital wargames currently available on the Wargaming Cloud. All wargame descriptions below are provided by the wargame's respective vendor.

This page only provides resources for the digital wargames in the Wargaming Cloud and does NOT provide access to the Wargaming Cloud itself. 

Command Professional Edition

Manual

 

Command: Professional Edition is the next generation in cross-domain modern wargaming. It enables you to simulate every military engagement from post World War II to the present day and beyond. The scale is primarily tactical/operational, although strategic scale operations are also possible.

 

Flashpoint Campaigns Professional Edition

Manual | Game Operations | Professional Features | Transport Operations

 

Flashpoint Campaigns: Professional Edition is the preeminent Land Domain wargaming tool for training, education, and analysis of tactical combat at Brigade level and below. Challenge users to synchronize their combat power to achieve effects in an environment clouded with electronic warfare and unmanned systems.

 

Strategic Command World War I

Manual

 

Strategic Command: World War I is a new chapter in the Strategic Command Franchise. Relive this momentous conflict from the opening shots of 1914 to the final offensives. Strategic Command: World War I covers all the main aspects and theatres of the war.

 

WarPlan

Manual

 

WarPlan is an incredibly accurate World War II simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War II board wargaming. Play a recreated World War II in every detail, thanks to the engine flexibility and database

 

HexWar / Code Wizards Game Suite

Tournament Enrollment

The HexWar / Code Wizards Game Suite offers a variety of digital wargames at the tactical, operational, and strategic level. Below is a list of just a few of the wargames in the Suite. Information on the other HexWar's games in the Wargaming Cloud can be found here

Company Commander

Manual | In-Game Help

 

Master tactical warfare from Red vs. Blue doctrines to cutting-edge force design! Command armies from WWII to modern day, including German, U.S., U.K., and Chinese forces, across diverse battlefields. Build your ultimate army with the ‘Force Builder,’ tailoring units for epic, customizable missions.

Modern warfare brings thrilling challenges: drones, smart weapons, and tight resource management—no endless stockpiles here! Connect to HexWar’s AAR feature for insights from over 100,000 data points per scenario or use the BAR feature for a deep dive into strategy and performance. The battlefield awaits!

Littoral Commander

In-Game Help

 

Multi-domain warfare in the modern age. A digital version of the excellent board game of the same name by Sebastian Bae.

Coming Spring 2025: This is the digital version of the outstanding wargame of 2023 by Sebatian Bae. A ‘grand tactical’ wargame which explores the future of warfare. The game is designed to be accessible to all levels of players, whether civilian or military, and with no experience with games necessary to play (though it is helpful!). Utilizing a dynamic card-oriented game system, Littoral Commander offers fast-paced, accessible, and flexible gameplay with plenty of player interaction.

Division Commander

In-Game Help

Face the challenges of high level decision making in the modern age.

A ‘battalion level simulation of conflict in contemporary Europe’, Division Commander gradually introduces players to the most complex version of mechanics of modern warfare. The initial game scenario is for War College-level education on the conduct of World War III operations at Division/Brigade level between NATO and Russian Federation forces, in the Baltic Region.

DIGICAT

The Digital Course of Action Tool (DIGICAT) being developed by Naval Information Warfare Center Pacific is a digitized version of the Operational Wargame System. The Alpha version is available to play in the HexWar / Code Wizards Game Suite.

Wargame Library

In addition to the Wargaming Cloud, the Krulak Center also offers a library of tabletop wargames available to be checked out at the Gray Research Center. 

Wargame Library Catalog

 

Looking to learn more about the art and science of wargaming? Check out the Krulak Center's curated reading list.

Wargaming Reading List
 

Faculty

Director:  Mr. Tim Barrick

Mr. Barrick served in the Marine Corps for 29 years, retiring as a Colonel in spring 2021. He served in a wide range of billets including command of 1st Tank Battalion and the Marine Corps Tactics & Operations Group. He also served in key planning positions on the staffs of Marine Forces Japan, Marine Forces Europe & Africa, and deployed on three combat tours in Iraq and Afghanistan. He served as a brigade advisor team lead working with Afghan security forces in 2011-12. In his last tour on active duty, he was the Wargaming Director for the Marine Corps Warfighting Lab, focused on analyzing future warfighting and the Marine Corps’ force design. He is also the lead designer for the Operational Wargame System and its Assassin’s Mace and Zapad game modules, which examine great power conflict at the tactical and operational levels of war. He is also a leading innovator for commercial wargaming tools in professional military education. He is a distinguished graduate of the Marine Corps War College and the Naval War College, and an honor graduate of the Amphibious Warfare School. He also served as the Director of Leaders & Ethics at the Marine Corps War College. In addition to his masters degrees from these PME schools, he also earned a master’s degree in Military Studies in Land Warfare from American Military University and is a graduate of the United States Naval Academy with a degree in Political Science.

 

Deputy Director: Mrs. Calleen Bottenberg

Mrs. Bottengberg's biography is in the works!

 

Modeling & Simulation Officer: Captain Nathan Tidwell, USMC

Capt Tidwell began his Marine Corps career serving as a platoon commander at 3d Light Armored Reconnaissance Battalion. After his second deployment to the Pacific, Capt Tidwell received orders to Naval Postgraduate School (NPS) to pursue an MS in Modeling, Virtual Environments and Simulations (MOVES). Capt Tidwell's research at NPS focused on artificial intelligence for wargaming, specifically leveraging reinforcement learning and multi-model approaches to develop combat simulation agents. In addition to his MS in MOVES, Capt Tidwell holds a BS in Systems Engineering from the United States Naval Academy.

 

If you would like to contact the Krulak Center, please email Wargaming@USMCU.edu. 

 

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Find wargame tutorials and historical spotlights on our YouTube page!