5-32 WG Process

COA WAR GAME

ACTIVITIES

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Narrator: The War Game revolves around one or more turns. Each turn includes discussion of the friendly action, anticipated reaction of the enemy and the local population, and friendly counteraction during a specified interval. The friendly force has two moves because the activity is intended to validate and refine the friendly forces' COA, not the enemy's. Each turn is focused on a specific task, event, or time interval. If necessary, additional moves may be required to achieve desired effects.

War Game Rules

COA WAR GAME PROCESS

Action

Reaction

Reaction

Counteraction

  • Friendly force operations by stage, event, tasks, or specified time interval
  • Describe operations of all enemy forces
  • Discuss probable out come of contact on both friendly and enemy forces
  • Identify potential decision points
    • Estimated Time
    • Criteria
    • Associated NAIs
  • Likely reaction to Friendly action and Enemy reaction
  • Friendly counteraction
  • Validate/refine COA
  • If necessary, modify COA
  • Identify addtional capabilities required