Narrator: The War Game revolves around one or more turns. Each turn includes discussion of the friendly action, anticipated reaction of the enemy and the local population, and friendly counteraction during a specified interval. The friendly force has two moves because the activity is intended to validate and refine the friendly forces' COA, not the enemy's. Each turn is focused on a specific task, event, or time interval. If necessary, additional moves may be required to achieve desired effects.
COA WAR GAME PROCESS | |||
Action |
Reaction | Reaction |
Counteraction |
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